Dream Sequences
What: Dream Sequences
When: October 2006 – May 2007
How: Adobe Photoshop CS2, textures from CG Textures
Why: The Dream Sequences are a 12-part series that center around a nameless protagonist who experiences the different elements that make up our dreams, from the purity (“Release”) to the curiousity (“Cannonside”) to the downright bizarre (“Clockwork in Transience”). The series was created for the Concentration section of my AP Art Studio portfolio.

























